profile

Tobias Anderssohn

A systematic approach to Color Variations


ISSUE #003

Beyond the alpha channel ↗

A key visual that works in one place does not automatically work everywhere.

They are built inside one perfect context: one background, one gradient, one lighting setup, one mood. In isolation, everything feels considered.

Then the brand team needs it somewhere else, and that’s where many 3D visuals break.

A campaign layout. A product page. A dark background. A secondary brand color. A business unit with a slightly different palette.

The usual request is: "Can we get the visual with an alpha channel?"

While that’s often useful, I think there’s a way to make the visual work even harder.

If the object was lit for one background and then placed onto another, the mismatch shows immediately. The visual stops feeling integrated. It starts looking pasted on.

The fix is to build color variation into the visual system from the start.

Design for range, not for one frame

Your visual will likely live across several parts of the brand ecosystem: website, product pages, campaign layouts, social posts, presentation decks, ads.

Each of those spaces has different color needs. Some need contrast. Some need calm. Some need a dark mode. Some need to carry a secondary palette without feeling like a different brand.

That range should not be improvised at the end.

Start with the brand palette and define how it behaves inside the 3D scene.

Which colors belong to the object?

Which belong to the light?

Which belong to the background?

Which combinations are allowed?

Once that logic is clear, you are no longer making separate images. You are creating a controlled visual system.

Four elements, three or four colors

I like to separate the scene into four color-controlled parts:

  • Primary object
  • Secondary object
  • Ambient light
  • Background

Assign a few (usually three) colors from the brand palette across those four elements, then combine them into distinct options. That's the whole trick: a handful of deliberate combinations that all read as the same family.

The detail that ties it together is light.

Change the ambient color so the background bleeds into the reflections. The object and its environment stop looking pasted together and start looking shot in the same room. Use colored lights straight from the palette.

Need a second business unit to feel related but distinct? Shift a material or the light color rather than redrawing the visual.

Same system, new accent.

Then push it where it earns leverage: a dark and a light mode, tight crops and detail shots for layout flexibility.

Test each option against the real context before sign-off: the product, the website, the ads, the decks. Deciding this upfront is what turns delivery into a smooth handoff instead of a scramble.

That's it for today.
Hope you enjoyed a few insights and find it useful.

Best!

PS: I got myself a Garmin and started taking running more seriously. The ripple effect this already has on other

___

tobias-anderssohn.com ↗
Elevating Brand Design
with 3D Visuals & Animation

Thank you for subscribing.
Feel free to share any feedback with me.


Unsubscribe · Preferences

Tobias Anderssohn

Notes from my own practice. What I'm thinking about, what I'm learning, and where I think 3D and brand identity are heading. Not a content schedule — more like letters to people who care about the same things.

Share this page